Archive for the Tournament Category

Astronomi-con Vancouver 2010

Posted in Information, Tournament on August 24, 2010 by NJDaniels

The best Warhammer 40,000 tournament in Canada, possibly even North America came and went this past weekend.  I’m not sure the final total of numbers but I believe it was 38 or 40.  A lot of locals this year, I think even the first year the locals outnumbered the out-of-towners.  Some players from Calgary, some from Kelowna, some from the U.S.A. but I’m sure all had come out for their chance to win an invitation to the North American Grand Tournament Finals in Las Vegas, Nevada to be held in Summer of 2011.  No matter the reason why they came, I’m pretty sure everyone had a great time over the weekend playing out 6 unique and individual games; I know I did.

What makes Astronomi-con unique is that it’s not an ‘Ard Boyz style tournament where you game your brains off and see who smashes each other more with no rules for composition or sportsmanship.  Astronomi-con is a tournament for hobby enthusiasts and the missions are designed to make you think outside the box.  Just like the Astromini-con I went to earlier this year (where I won Best Overall and thus won free entry into Astronomi-con this weekend) players get judged on their creativity on their Army List, their Painting, their Composition, their Sportsmanship and finally their Generalship.  Past winners have won because they had it all, and some didn’t even have to win all of their games; their soft scores (painting, composition, sportsmanship) were high enough to take them over the top.

Game One

My first game was against Mitchell Stevens, a local from North Vancouver who frequents GW Metrotown, and his Imperial Fists.  He’s a great painter, but I don’t think he plays a lot of 40k to be honest.  The mission was a fun variant on an objectives based theme where there was a convoy of 6 trucks in the center of the table heading from left to right and we had to capture the cargo.  Strangely, 5 of the 6 trucks all randomly rolled to move and ended up going towards Mitch’s table, so I proceeded to try and blow them up to destroy the cargo (I got 3 of them lol).  Unfortunately Mitch grabbed a cargo and started running away to cover to hide.  My Leman Russes had a field day of just blowing up Marines, including 9 of the 10 Tactical unit holding the objective.  On the bottom of turn 5 (my turn) my Stormtroopers assaulted the lone Sergeant with the crate and killed him, taking the crate.  The game ended on the dice roll of 1, leaving me with the 12-2 victory.

Game Two

My second game was against another local from Vancouver named Andrew “Muskie” McKay, who frequents Strategies Games in Vancouver, and his Chaos Space Marine army. Muskie continuously writes about my army on his blog and keeps stating that he “will finally crush once and for all” but just like at Astromini-con, he didn’t.  (Sorry Muskie!)  Our mission was just a simple spin on a victory point mission, nothing fancy.  The table was mostly city terrain, so a few places to hide and decent cover.  Unfortunately for Muskie, my Ogryns stole the show!  They charged his Lord & Plague Marine retinue (after softening them up with their Ripper Guns) and managed to kill his Terminator Khorne Lord in one foul swoop!  The Sorcerer ran away and then the Greater Daemon charged in and was quickly dispatched by the Ogryns a turn later.   In the end, Muskie was tabled for a 12-1 victory.  Next year Muskie, next year!

Game Three

My third and last game of day one was against a guy from Vernon, Alex MacDougall, and his Tyranid army.  This army was built with one purpose in mind, to win at all costs.  It was a hard list, with both the Doom of Malan’tai and Ymgarl Genestealer special characters on top of a Tervigon, Hive Tyrant and Trygon..   not to mention a unit 0f 30 Termigaunts and a unit of 15 Genestealers.   The mission was a capture and control 6 objectives, however it was called “Lost in the Mist” where the whole table was effectively empty but any shooting beyond 12″ was successful on 5+ no matter your Ballistic Skill and all Ordinance scattered without reductions…   it was my worst nightmare combination of anti-shooting scenario vs a close combat army.  I put up a good fight and even held one of the objectives (despite most of my army being destroyed) at the end of the game, but victory in game three at the end of day one, was not mine to claim in a 12-2 loss.

(I didn’t get a picture of Alex’s army but it was painted very simple with black skin and white carapace)

Game Four

My fourth game and first of day two was against another local named Derrick Rioux Maier from Vancouver, who was one of the three guys responsible for running Astromini-con (which we played in that tournament as well which he was the ringer), and his Ork army.  The mission we played was called Lost Patrol, where we both picked a unit to start on the opponents side of the table within his deployment zone, and everything else started in reserves.  The trick was to get your unit back to your side and keep it alive.  Well I picked my Vendetta and then with my free Scout move, turbo boosted it to my side before the game.  Unfortunately, he concentrated all of his anti-tank firepower onto it and eventually blew it up.  However, because it was a victory point mission, I ended up killing more of his units than he of mine and pulled out a 9-4 victory in the end.

Game Five

My fifth game was against a guy from Kelowna, Rhys Davis, and his Imperial Guard army.  Our mission was called “Err Supply,” a play on words where an air supply has gone wrong and we have to randomly scatter 3 objectives onto the table and retrieve them.  All three landed within 8″ of the center of the table, to which Rhys made it there first.  However, I believe, too confident in his 3 Leman Russes and Manticore, that I was able to concentrate on the objective more than he was.  He kept trying to kill my guardsmen in cover all game while my Ogryns advanced up the table, killing something on every round (his and mine) and continuously advancing towards his side of the table.  They killed a Devil Dog, his Command HQ, 3 squads of Veterans, 1 Chimera and 3 Leman Russes all in hand to hand.  Rhys conceded before turn 5 resulting in a 12-1 victory.

Game Six

My sixth and final game of the exhausting weekend was against Jeff Scalzo and his Necrons.  I believe he did mention he was from Calgary.  The mission we played was a straight up Victory Point mission but there were these 3 models called “Ambulls” that deep strike onto the table and try and mess up your plans.  They weren’t overly difficult to kill, but they can deep strike into hand to hand and take away some shooting right away.  Fortunately that didn’t happen to me, and all 3 of them attacked my opponent.  He had 3 squads of 3 Wraiths plus a Destroyer Lord with a Resurrection Orb that turbo boosted across the table after stealing the initiative from me.  I didn’t do much to the Wraiths in the shooting phase, but did manage to work down his Warriors and 2 Tomb Spyders.  He had the Deceiver as well, who with the Wraiths & Lord made it across the table and killed my Platoon, HQ and eventually Ogryns.  The game went on to turn 7 but at the beginning of turn 7 he realized I had killed enough of his army that he phased out, leaving me with the 11-3 victory.

(I also didn’t get a picture of the Necrons but they were unfinished and in various stages of completion over the years.  Jeff said he had started the army over 8 years ago and then went back and started to repaint them, however he wasn’t finished)

So after starting at 9am on Saturday morning and two 10+ hour days of gaming the end results came at nearly 8pm Sunday evening.  Starting from the bottom of the trophy order, was:

Steve Franks – Best Army List

Matt Lau – Best Single Miniature

Aaron Hudson – Best Terrain

Lee Baxter – Best General

Will Hellebrand – Best Appearance

Marshall Reeves – Best Army

Les Sohier – Best Sportsman

Nick Daniels – Best Overall

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Astromini-Con

Posted in Information, Tournament on February 1, 2010 by NJDaniels

Saturday January 23rd was the actual day of the event, however I wasn’t able to update this until now.  The event started at 10am and we played three games of Warhammer 40,000 to determine a winner.  There were 10 people signed up (with a few more on a waiting list) but a few days before someone dropped out which allowed one of my fellow A-Club members (Les Sohier) to join in.  Unfortunately, the night before, another person dropped out and no one was able to replace him so officially only 9 players were there (with 1 ringer) and there were a whopping 7 awards to be handed out plus 3 door prizes (A Valkryie, Hive Tyrant and Ork Trukk).

The awards consisted of the following:

Best Army List – Everyone is encouraged to hand in an army list that is more than just hand written or printed army builder list;  Creativity that encompasses the hobby.
Favourite Army – All Players vote on who they think has the coolest army at the tournament, taking painting, conversions and models into consideration (even display bases if the army has one).
Favourite Model – Each person has an option to nominate on of their own models which they think stands out in their army to be voted on when players are voting on their favourite army.  Like the favourite army vote, players vote on which model they think is the coolest, taking painting, conversions and even the base in consideration.
Best General – The player that exhibited great ability to use his army to its fullest extent and walked away with the most battle points at the end of the day (but did not win overall).
Best Appearance – The judges get together during lunch and use a checklist score sheet to judge each individual army on army display, conversions, bases and painting.  The person with the highest score as chosen by the judges will win this award.
Best Sportsman – After every game, each player scores their opponent on their sportsmanship during the game.  The player who was the most fun to play against usually will win this award.
Best Overall – At the end of the day, when all scores are tallied up, it is the person that excelled in all categories that usually picks up the Best Overall award.  There are occasions where a players soft scores (his sportsmanship, his painting and all the votes from the players and army list score) will be higher than their battle points.  It isn’t always necessary to win all of your games, when you’re fun to play and your army looks good!

I played a total of three games that day, the first game was against Dan Miner and his Dark Eldar.  We unfortunately read the mission wrong, in a city fight, we actually should have been rolling dangerous terrain for every building we moved through.  Of course, I didn’t do much moving into buildings but Dan was in almost every one of them by turn two with the amount of Raiders he had.  The end result was pretty close to me tabling him as he only had a Raider left at the end of turn 5, with 2 units of Warriors fleeing off the table.  We tied with the battle outcome being 8 to 4 for me (instead of 7 to 7).

The second game was against Andrew ‘Muskie’ McKay and his Nurgle army.  I’m sure Muskie had been waiting for this re-match for years!  The mission was an interesting design of which the entire table was difficult terrain because it was a desert and to shoot anything beyond 12″ you needed a 6 to hit.  Since we both had ranged armies and not melee, it was a funny thing to watch us shoot the air.  His Landraider got stuck in the sand 3 out of 5 turns (rolled a 1 each time like dangerous terrain) and both my Vendetta and Valkyrie went out of control (rolled a 1 for each of them because of the special rules for the sandstorm) and nearly crashed into each other.  It was because of my fast mobility with the skimmers that I was able to take this game, nearly tabling his army and leaving him with his Landraider (it never did anything it got stuck so much) and the unit inside.  I won the game with the battle outcome being 12 to 2 for me (instead of 10 to 3).

The last game was against the ringer Derrick Maier, who had been apparently doing well!  He was one of the judges and had brought along Orks to fill in the last spot so no one would be left without an opponent.  The judges original idea for the ringer was to have everyone win against him, but play for the mission modifiers, however as I discovered after our game the ringer had just been filling out the results as they were played including him winning (which is how I ended up fighting him because we had the same win/loss/tie record.  If it wasn’t for his Warboss failing his breaktest and running (after he destroyed one of my Leman Russes but before he charged my Commander) I think it would have been a loss for me.  We tied with the battle outcome being 9 to 6 for me (instead of 7 to 7).

At the end of the day, the three prizes were handed out via a lottery system in which I won the Valkyrie.  The awards were handed out starting from the bottom of the list (Best Army List) and working up to Best Overall.  Les won the Best Sportsman award with a perfect 30 out of 30 possible score (way to go Les!).  It was close for the top spot, Les had 78 points and took 3rd place.  Lee had 79 points and took 2nd place (and Best General) and I had 80 points and took 1st place and Best Overall.

The GW Ironman Tournament

Posted in Information, Tournament on December 21, 2009 by NJDaniels

So this just past Saturday, the mall was open from 9am until 11pm for Christmas, so the staff at the Games Workshop decided to run a tournament for the day in which I participated.  I didn’t actually know it was a tournament when I entered, I just wanted to play because the concept sounded fun.  The idea was that everyone brought in 3,000 points and played a regular game of 40k for 2.5 hours.  At the end of the game or time, whichever came first, all players would have to determine what was completely destroyed and what still had models left in a unit.  Any vehicle or unit completely destroyed would be lost for the rest of the tournament.  The depleted units would stay the same for the next round unless you used reinforcement points to top them back up.  The reinforcement points were assigned based on the paint quality of the army.  The more detailed, the higher the points up to a max of 10; starting out at having all models primed got you 2 points, then having them all base coated got you another 2, then detail, shading, highlights, squad markings, etc.

The rest of the rounds of the tournament, everyone was paired up with whomever was closest in points remaining until the last game where the last four players teamed up to fight each other.  First and fourth teamed up to fight second (me) and third ranked players and we played a no turn limit game (which went 15 turns) down to the last man standing.  Teammates were allowed to shoot each other, but it wasn’t wise to do so until later in the game if they wanted to survive at all since the points for the top 4 players was 1) 2350, 2) 2140, 3) 600 and 4) 450.  In the end, 1st place player backstabbed and killed his teammate and eventually I had to kill my teammate before killing the 1st place player and in the end, in the immortal words of Ozzy Osbourne, “I AM IRONMAN!”

“Ironman Army”